﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System.Diagnostics;

namespace Meteorite
{

    public class StoneManager
    {
        public static List<Entity> EntityList = new List<Entity>();

        public bool Valid { get; set; }
        public StoneManager()
        {
            
        }

        protected void LoadContent(Meteorite game)
        { 

        }
        public override void Update(GameTime gameTime)
        {
            if (!Valid)
            {
                return;
            }
            
        }
    }
}

